AI Insights · Timothy · March 2022
Top 5 3D Realistic Games on Android in Israel: Q1 2022
Explore the performance of the top 5 3D realistic games on Android in Israel during Q1 2022, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 3D realistic games on the Android platform in Israel showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game's performance based on data from Sensor Tower.
Race Master 3D - Car Racing from SayGames Ltd experienced fluctuations in its weekly downloads, starting strong with around 19K downloads in early January and gradually declining to approximately 8.7K by the end of March. Weekly revenue for the game saw peaks and troughs, with the highest revenue reaching approximately $318 in the week of January 24. Active users showed a downward trend from around 74K at the start of the quarter to 49K by the end.
Cut Grass by Beakbestow had a significant drop in weekly downloads, starting at about 19K in late December and falling to roughly 2.6K by the end of March. Active users also mirrored this decline, dropping from 20K in early January to around 12K by the end of the quarter.
Soccer Superstar from Real Freestyle Soccer saw a notable increase in weekly downloads towards the end of the quarter, with a peak of about 10.2K downloads in mid-March. Active users also saw a rise, reaching approximately 52K in mid-March before slightly declining to around 47K by the end of March.
Sniper 3D:Gun Shooting Games by Wildlife Studios had varying weekly downloads, peaking at about 8.1K in mid-January before dropping to around 3.2K by the end of March. Revenue for the game was highest at the start of the quarter, with about $2.2K in the week of January 10, and gradually declined to approximately $1K by the end of March. Active users showed a peak of around 43K in mid-March before decreasing to about 30K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS had consistent weekly downloads, ranging between 3.7K and 6K throughout the quarter. The game’s weekly revenue saw a notable spike, reaching about $9.2K in early February. Active users remained relatively stable, hovering around 60K to 64K throughout the quarter.
For more detailed insights into the performance of these games and other apps, visit Sensor Tower.